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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09101 | Crash/Freeze | Critical (emulation) | Always | 22 days ago | 29 minutes ago |
Tester | jman | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.273 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09101: nsub: The game stops in Round 6 | ||||
Description | In Round 6, suddenly player submarine explodes then the game stops. | ||||
Steps To Reproduce |
1) Extract attached quick save state file into sta\nsub folder. 2) Execute MAME with "mame nsub -state quick". 3) Wait for Round 6 start. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | nsub | ||||
Attached Files
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quick save state file for nusb and nsubc | ||||
Relationships
There are no relationship linked to this issue. |
Notes
3
![]() No.22922
JimCarlTay Tester
22 days ago
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Confirmed. I've loaded the save state on the official 0.273 binary and the exact issue was reproduced. However, instead of doing it from the command line according to your steps on replicating the issue, I instead chose to load the game from the UI and press Shift + F7 to load the state. |
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![]() No.22925
jman Tester
20 days ago
edited on: 20 days ago |
nsubc was added in 0.274. The same problem happens in this set. I upload new quick save state for nsub and nsubc. |
![]() No.22972
hap Developer
13 days ago
edited on: 13 days ago |
TBH I only tested with cheats enabled, but couldn't see any unmapped reads/writes that suggest unemulated protection. Even after removing rom/ram mirrors and the noprw. I also don't see the game accessing any of the unused "IN1" bits. |