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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00900 | Color/Palette | Major | Have not tried | Feb 6, 2008, 13:48 | Jul 13, 2008, 15:13 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | nicolasa | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.62 | Fixed in Version | 0.126u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00900: kaiserkn, kaiserknj, gblchmp, dankuga: When thrown by Azteca's medium punch throw the palette of the thrown character gets all messed up. | ||||
Description | When thrown by Azteca's medium punch throw (I think that was the one) the palette of the thrown character gets all messed up. It stays that way the entire round, unless you're hit by Azteca's F, DF, D, DB, B + Punch up close for instance.. | ||||
Steps To Reproduce | |||||
Additional Information | Posted by NeoGouki | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | kaiserkn, kaiserknj, gblchmp, dankuga | ||||
Attached Files
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kaiserkn062gre_shot1.png (31,328 bytes) Feb 14, 2008, 17:39
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kaiserkn062gre_shot2.png (32,899 bytes) Feb 14, 2008, 17:39
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