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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
08965 | Crash/Freeze | Critical (emulation) | Always | 6 days ago | 5 days ago |
Tester | ICEknight | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.271 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08965: gbcolor [tintin]: Game freezes after initial copyright screen | ||||
Description | The Game Boy Color version of Tintin in Tibet freezes in a white screen right after the initial copyrights. | ||||
Steps To Reproduce | - Just load the game, wait for a bit. | ||||
Additional Information | Its sequel Prisoners of the Sun (gbcolor/tintinpr, gbcolor/tintinprp) hangs even before the copyrights appear, might be related. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | gbcolor [tintin] | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.22442
Robbbert Senior Tester
6 days ago
|
Unable to get a crash (a stack dump). It does fade to a white screen though, if that's what you meant. Definitely not a crash. |
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No.22446
ICEknight Tester
5 days ago
|
Changed "crash" in report title to "freeze". |