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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08629 | DIP/Input | Major | Always | May 6, 2023, 19:26 | May 9, 2023, 15:09 |
Tester | brainskis | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | hap | Resolution | Fixed | OS | Windows 10/11 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.254 | Fixed in Version | 0.255 | Build | 64-bit |
Fixed in Git Commit | a5416ca | Github Pull Request # | |||
Summary | 08629: spacegun: Game stutters to about 1 frame per 10 secs. | ||||
Description | Game becomes unplayable after a while. Let the attract screen run for a long time. Fast forward through if you like. Game will eventually 'virtually' freeze. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | spacegun | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
11
No.21397
Tafoid Administrator
May 6, 2023, 23:00
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I presume this is because your monitor running at 60hz + you are using vsync and is running slower than the emulation expects which is just a touch over 60hz. With those games over 60hz, there will be stutters when video syncing is enforced. Can you shut off waitvsync (or similar video card setting) and try again? |
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No.21398
brainskis Tester
May 7, 2023, 10:19
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Hi and thanks for getting back to me. My monitor is at 60Hz. I have the following in mame.ini: - syncrefresh 0 - waitvsync 0 - refreshspeed 0 I notice the game is meant to be run at 60.055992 Hz. If you start the game without a save state and hold the Fast forward key down, the freeze happens about 13 seconds into the attract screen every time. If it isn't 100% reproducable by others, I suspect it is a settings issue on my part, though. |
No.21400
brainskis Tester
May 7, 2023, 11:05
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Update: Maybe takes up to 20 secs sometimes... changing refreshspeed to '1' does not change things my end. Can anyone reproduce? |
No.21401
Fujix Administrator
May 7, 2023, 17:59
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No matter how long I leave the attractmode running, no slow down for me. How about trying it again with new mame.ini file? |
No.21404
Haze Senior Tester
May 7, 2023, 23:26
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do you have any plugins (eg hiscore) enabled? |
No.21407
brainskis Tester
May 8, 2023, 16:57
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No hiscore enabled, no. I am pleased no one else sees this issue. I'd love to resolve it my end, but by all means close this report if no-one else can reproduce it. Must be something silly I've set in my settings. Thank you all for kindly getting back to me :) |
No.21412
Robbbert Senior Tester
May 9, 2023, 09:06
edited on: May 9, 2023, 09:06 |
I can reproduce this. When first started, there's no sound in the attract mode. After 2 loops of this, suddenly we have sound. When this loop finishes, the bug appears. At the same time, the error log fills up with thousands of illegal accesses. It appears that the sub cpu crashed, and the maincpu isn't happy about it. And, the screen scrolls upward a little, pushing the score partly off the top. When run via debug, even though I hit enter when it started happening (and the addresses stopped moving), the error.log continued filling up with unmapped reads and writes until eventually a watchdog reset occurred. |
No.21413
hap Developer
May 9, 2023, 09:25
edited on: May 9, 2023, 09:25 |
https://github.com/mamedev/mame/commit/a5416ca2483be8e182cc4d0c27fa5a766492ab25 subcpu doesn't crash anymore in attract mode with this |
No.21414
Robbbert Senior Tester
May 9, 2023, 09:49
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That works for me, let's wait a bit for brainskis' response. |
No.21425
brainskis Tester
May 9, 2023, 14:12
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Thanks for the confirmation. Apologies but I won't be able to build and test this. |
No.21426
Robbbert Senior Tester
May 9, 2023, 15:09
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I'll assume it's ok then. |