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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08474 | Original Reference | Trivial | Always | Oct 30, 2022, 13:36 | Oct 30, 2022, 21:31 |
Tester | joemagiera | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.230 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08474: milliped, maybe others too?: self-test display incorrect reporting of dip switches | ||||
Description |
Per the manual, in self-test, the dip switches should be reflected as follows: column 1 = D5 column 2 = B5 column 3 = P8 In MAME, the P8 dip switches are reflected in column 4. See attached screen shot. The white lines show where a real game and manuals says dip switches should be displayed. For P8, they are reflected in the red line column. |
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Steps To Reproduce |
1) go into self test (start game, hit F2) 2) hit tab 3) select dip switches 4) move down to manipulate dip switches for P8. 5) observe changes on screen are in column 4. They should be reflected in column 3 |
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Additional Information | Tested this on my real game and P8 dip switch changes match the information in the manual and are reflected in column 3. | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | milliped, maybe others too? | ||||
Attached Files
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MAME_Millipede.png (96,158 bytes) Oct 30, 2022, 13:36 Uploaded by joemagiera
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