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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08456 | Known Issues/To-Do's | Minor | Always | Oct 20, 2022, 21:37 | Oct 21, 2022, 20:30 |
Tester | Draugr | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.248 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08456: pignewt: When playing 2 player in cocktail mode, player's 1 and 2 use joystick 1. Screen also doesn't rotate. | ||||
Description |
First, the screen doesn't rotate for player 2 in cocktail mode. Second, When playing 2 players in Pig Newton while in Cocktail mode, both player 1 and player 2 use the same joystick and buttons (player 1's controls). This breaks the ability to play cocktail mode. Note: If these should be 2 separate reports, I apologize. I'm not sure if 2 issues related to cocktail mode should be considered part of one problem or two separate problems. |
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Steps To Reproduce |
Start game in cocktail mode. Start 2 player game. During player 2's turn the screen won't rotate, and player 2 must use player 1's joystick. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | pignewt | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.20649
Robbbert Moderator
Oct 21, 2022, 00:00
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The screen flips correctly, you need to check again. However, the joystick controls do stay with Player 1 as you say. Also if you press F2 the screen turns into garbage. |
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No.20655
Tafoid Administrator
Oct 21, 2022, 20:29
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I can concur on the screen flipping correctly as Robbbert posted. The F2 issue showing a supposed test mode as garbled graphics might be related to this being an incomplete game, or a bad rom. A check of the source file mentions: Known bugs: Given that it is a technically a non-released prototype game - cocktail function may or may not have been intended or made functional at the time this failed play testing/test marketning stage. I'm changing this to a KNOWN BUG from source. The screen rotates fine and works (outside of the control issue detailed in source). |