- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00844 | Graphics | Major | Always | Feb 5, 2008, 16:14 | Feb 6, 2008, 18:59 |
Tester | Fujix | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.37b1 | Fixed in Version | 0.122u4 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00844: skychut: Enemy appearance behaviour is incorrect. | ||||
Description | In MAME, enemies appear from various height of the screen from the beginning of the game, but they should appear from upper L/R side and appearing points gradually go down as the game progresses. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.35b8 | ||||
Affected Sets / Systems | skychut | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |