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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08340 | Graphics | Minor | Always | Jun 1, 2022, 23:20 | Jun 6, 2022, 03:11 |
Tester | holub | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | cuavas | Resolution | Fixed | OS | Linux (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.244 | Fixed in Version | 0.245 | Build | 64-bit |
Fixed in Git Commit | 4a587fd | Github Pull Request # | |||
Summary | 08340: gfx view renders blurry tiles for BGFX | ||||
Description | my setup: linux with "-video bgfx -bgfx_screen_chains unfiltered,unfiltered" | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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unknown.png (68,471 bytes) Jun 1, 2022, 23:20 Uploaded by holub
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sridersblurrybgfx.png (56,505 bytes) Jun 1, 2022, 23:23 Uploaded by Foxhack
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.20278
Foxhack Tester
Jun 1, 2022, 23:23
edited on: Jun 1, 2022, 23:32 |
I tried to run a game with -video bgfx, no other parameters, and it happened to me as well. If the tiles are displayed at any size past 1x, they blur. Edit: Tried "-video bgfx -bgfx_backend opengl -bgfx_screen_chains unfiltered" and the video on the screen had no filtering, but the tileviewer still had it. I tried other backend options, the same issue persisted. OS: Windows 10 x64. |
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No.20291
cuavas Administrator
Jun 6, 2022, 03:11
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This was a one-line fix. |