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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08328 | Graphics | Minor | Always | May 27, 2022, 09:00 | Sep 30, 2022, 07:17 |
Tester | ICEknight | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.244 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08328: nes and clones [marble and clones]: Text displayed as garbled graphics | ||||
Description | When starting any level, the introductory text is displayed as random tiles from the level's graphics. | ||||
Steps To Reproduce | Just start a game. | ||||
Additional Information | Happens both in NTSC and PAL emulated systems. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | nes and clones [marble and clones] | ||||
Attached Files
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marbleu.png (5,628 bytes) May 27, 2022, 09:00 Uploaded by ICEknight Bugged text
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mmnes.png (175,828 bytes) May 29, 2022, 23:50 Uploaded by ICEknight Correct text
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.20247
kmg Senior Tester
May 28, 2022, 04:14
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I see the same glitch and it goes back to at least 0.231. Maybe it's always been like that? I didn't see anything obviously misconfigured in the software list or AxROM cartridge code. At a quick glance it looks like the bugged tiles are pulled from pattern table 0 when they should come from pattern table 1, but otherwise are probably the right indices. |
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No.20261
hap Developer
May 30, 2022, 09:56
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IIRC this game needs mid-scanline updates. |