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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00829 | Interface | Minor | Always | Feb 5, 2008, 14:49 | Feb 9, 2008, 15:21 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.122u5 | Fixed in Version | 0.122u7 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00829: -switchres not working. | ||||
Description |
I noticed that whatever resolution I enforce with -switchres, width and height get overwriten by the desktop resolution. It even sometimes causes my system to deadlock if I set resolution to auto. It's caused by the 0122u5.diff changes to "src/osd/windows/drawd3d.c" Code: D:\Privat\mame0122s\mame>mame -verbose puckman Parsing mame.ini Parsing mame.ini Video: Monitor 00010001 = "\\.\DISPLAY1" (primary) Direct3D: Using Direct3D 9 Direct3D: Configuring adapter #0 = NVIDIA GeForce 8600 GT Direct3D: Selecting video mode... <--cut--> Direct3D: Mode selected = 512x 384@ 60Hz DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels RawInput: APIs detected <--cut--> Direct3D: Using dynamic textures Direct3D: YUV format = RGB Direct3D: Device created at 1280x960 Average speed: 99.01% (11 seconds) Tafoid: It seems the initial fix for d3dwindow0117u3red is what caused this. |
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Additional Information | Posted by SailorSat | ||||
Github Commit | |||||
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