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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00823 | Misc. | Typo | Have not tried | Feb 5, 2008, 12:55 | Feb 8, 2008, 13:15 |
Tester | dwidel | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.60 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00823: mspacmab: Number of maximum level. | ||||
Description | On a (real) machine, Ms. Pac usually ends at level 134, occasionally it makes it as far as 141 but I've never seen it myself. In MAME it always ends at 141. I've only tested it on mspacmab, but I'm sure all the games based on mspacman code do it also since it's an unmapped read causing it. | ||||
Steps To Reproduce | |||||
Additional Information |
Bride of Kill Screen The Journey to Find, Analyze, and Fix Ms. Pac-Man’s Kill Screens http://donhodges.com/how_high_can_you_get3.htm This website details the reasons why starting at level 134, there is oddness happening - why MAME might be emulating this incorrectly and goes through the issues of what happens at level 141+ beyond and how to prevent it. A good read! |
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Regression Version | |||||
Affected Sets / Systems | mspacmab | ||||
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