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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07966 | Gameplay | Major | Always | May 4, 2021, 05:15 | Dec 10, 2021, 23:32 |
Tester | Augusto | View Status | Public | Platform | SDLMAME |
Assigned To | Resolution | Open | OS | Linux (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.231 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07966: contra, contra1, contrae and contraj: [possible] Timer not is reseted when using continue | ||||
Description |
In stage 2 and 4 ( "3D" areas ) have a timer to finish the stage. If player use continue the timer not is reseted. Unhappily in Linux not is simple test MAME previous versions if that issue happen in previous versions or if is recent. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | contra, contra1, contrae and contraj | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
7
No.18811
Tafoid Administrator
May 5, 2021, 01:36
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I'd like to see some original cabinet/PCB behavior on this issue. Also, a save state would help out those who cannot play the game well and want to try to look at the issue. Please make one with 0.231, if you are able. |
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No.18812
Tafoid Administrator
May 5, 2021, 03:35
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I haven't played the original in arcade to the 3D levels, but in emulation while the timer doesn't restart when you continue - you do lose a life at 0:00 and the timer resets then if you have more players. That seems to be a logical penalty for not finishing in a certain time frame. |
No.18813
Augusto Tester
May 5, 2021, 05:11
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Hello Tafoid. all good with you ? " Also, a save state would help out those who cannot play the game well and want to try to look at the issue." Not is simple test MAME previous versions in Linux. Need test to see if that issue happen in previous versions or is recent. If testing previous versions and has same issue next step is see and arcade capture video. Look being BTANB or problem in emulation. Tafoid have an nice week. |
No.18829
Tafoid Administrator
May 9, 2021, 19:58
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Flagged as possible pending PCB verification Acknowledged |
No.19531
ayjanu Tester
Dec 9, 2021, 23:21
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Just wanted to add a note here that this also happens at least as far back as MAME v0.214. I just happened to have an old compile still sitting around on my Linux machine, and figured I would test it. I can also test even older versions if needed. |
No.19533
MetalGod Senior Tester
Dec 10, 2021, 19:08
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Probably present in the original hardware. |
No.19534
Haze Senior Tester
Dec 10, 2021, 23:32
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given the other bug with continue sprites being left on the screen there could be some subtle protection / bad codepath being taken on continue. it's definitely one to verify on a PCB. |