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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07775 | Graphics | Major | Always | Oct 27, 2020, 14:30 | Apr 6, 2021, 22:04 |
Tester | StHiryu | View Status | Public | Platform | MAME (Unofficial Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.225 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07775: cpc6128: Incorrect ingame screen positioning in Space Moves and The Abduction of Oscar Z | ||||
Description | The game area in both games is not displayed correctly. The score and game areas in Space moves appear cropped. Even the score section is wrongly positioned. In the Abduction of Oscar Z, there is a shift of the screen position to the right | ||||
Steps To Reproduce |
1-Grab the .dsk images from https://www.cpc-power.com/ 2-Type run"space for Space moves or run"game for Oscar Z 3-Start the game. |
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Additional Information |
Works fine at WinApe emulator. Attached images on MameUI 0.230. -Captured game on original hardware for Space Moves: -Video for Abduction of Oscar Z: |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | cpc6128 | ||||
Attached Files
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MameUI.jpg (85,897 bytes) Oct 27, 2020, 14:30 Uploaded by StHiryu MameUI snap
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WinApe.jpg (151,939 bytes) Oct 27, 2020, 14:31 Uploaded by StHiryu WinApe snap
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oscarz.png (17,791 bytes) Apr 6, 2021, 16:31 Uploaded by StHiryu OscarZ
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.18099
Tafoid Administrator
Oct 28, 2020, 22:05
edited on: Oct 28, 2020, 22:10 |
I'm curious - has anyone made a video of this running on actual hardware? While emulators vs. each other may be valid, since this is NEW software and untested, I am hesitant to accept this as working until it is seen on actual hardware and such would serve as a solid reference to how it should sound/act. |
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No.18105
StHiryu Tester
Oct 29, 2020, 16:19
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Added video captured on original hardware :) |
No.18107
AmatCoder Tester
Oct 29, 2020, 18:04
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This bug is because MAME keeps increasing the line counter when it has reached the end of the vertical area. |
No.18659
Tafoid Administrator
Apr 6, 2021, 17:35
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Why did you change the version? It should be the original reported version always. |
No.18660
StHiryu Tester
Apr 6, 2021, 20:15
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Since I added the other game in this release, I've tested again Space Moves and has the same issues...No problem |
No.18662
mahlemiut Developer
Apr 6, 2021, 22:04
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For OscarZ, the issue there is that the gate array adjusts the HSync length it receives from the 6845. It affects a few other games also, like Ghosts 'n Goblins and Out of this World. |