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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07768 | Gameplay | Trivial | Always | Oct 7, 2020, 07:52 | May 11, 2022, 10:36 |
Tester | Mr. Do | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | hap | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.225 | Fixed in Version | 0.244 | Build | 64-bit |
Fixed in Git Commit | 7c67c12 | Github Pull Request # | |||
Summary | 07768: bubbletr: Score LEDs not hooked up in Bubble Trouble: Golly Ghost II | ||||
Description | The stage score and timer in bubbletr is the same as gollygho. Score/timer LEDs are setup in the driver for gollygho to support external artwork. bubbletr should be using these same score/timer LEDs, but they don't seem to be hooked up. | ||||
Steps To Reproduce | |||||
Additional Information |
Video of Golly Ghost: Video of Bubble Trouble (to show same scoring system): |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | bubbletr | ||||
Attached Files
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bubbletr.diff (816 bytes) Oct 16, 2020, 15:55 Uploaded by Osso patch to enable outputs for bubbletr [Show Content] [Hide Content]diff --git a/src/mame/drivers/namcos2.cpp b/src/mame/drivers/namcos2.cpp index 49624a2a93d..744190c0542 100644 --- a/src/mame/drivers/namcos2.cpp +++ b/src/mame/drivers/namcos2.cpp @@ -633,11 +633,11 @@ void namcos2_state::dpram_word_w(offs_t offset, uint16_t data, uint16_t mem_mask m_dpram[offset] = data&0xff; // TODO : This is a hack! should be output ports MCU side, not probing into DPRAM content - if( m_gametype==NAMCOS2_GOLLY_GHOST ) + if( ( m_gametype == NAMCOS2_GOLLY_GHOST) || (m_gametype == NAMCOS2_BUBBLE_TROUBLE ) ) { switch( offset ) { - case 0xc0/2: GollyGhostUpdateDiorama_c0(data); break; + case 0xc0/2: if( m_gametype == NAMCOS2_GOLLY_GHOST ) GollyGhostUpdateDiorama_c0(data); break; case 0xc2/2: /* unknown; 0x00 or 0x01 - probably lights up guns */ break; | ||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.18062
Osso Moderator
Oct 16, 2020, 15:57
edited on: Oct 16, 2020, 16:03 |
If you need it to work on the artwork, I attached a quick hack patch to make the timer and zap leds work for Bubble Trouble, too. I don't feel comfortable commiting this hack building on the hack for gollygho, though. |
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