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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07511 | Graphics | Minor | Always | Nov 29, 2019, 22:51 | Dec 5, 2019, 09:29 |
Tester | chaneman | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | No change required | OS | Windows 10 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.216 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07511: eeekk: Sprite background priority problem? | ||||
Description | Game characters are positioned a few pixels above floors and move behind/within all background graphics. Does not look correct, especially when moving up or down stairs. | ||||
Steps To Reproduce | Run the game. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | eeekk | ||||
Attached Files
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eeekk_MAME.png (4,364 bytes) Nov 29, 2019, 23:21 Uploaded by Tafoid MAME 0.216 Snap
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IMG_8348.jpg (875,952 bytes) Nov 29, 2019, 23:23 Uploaded by Tafoid Reference Snapshot from PCB | |||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.17227
Tafoid Administrator
Nov 29, 2019, 23:20
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It seems to match the reference snapshot we got to match colors |
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No.17239
Tafoid Administrator
Dec 5, 2019, 09:28
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No other proof suggesting this isn't simply a design choice and the way the original was displayed. Closing |