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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07504 | Graphics | Trivial | Always | Nov 27, 2019, 10:27 | Dec 31, 2019, 02:22 |
Tester | Robbbert | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Reopened | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.216 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07504: pong, pongf: score on right-hand side is mis-shapen | ||||
Description |
The right-hand digit has extraneous lines and blobs. Some other playfield parts show imperfections as well. Compare with real machine: or It's possible it's simply a split-second timing issue, but I'll leave that determination to the experts. |
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Steps To Reproduce |
>mame64 pong >mame64 pongf Start a game and watch the score. |
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Additional Information |
See attached F12 snaps. For some reason they are very much stretched out. You need to click on each one to see the issues. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.216 | ||||
Affected Sets / Systems | pong, pongf | ||||
Attached Files
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0001.png (2,616 bytes) Nov 27, 2019, 10:27 Uploaded by Robbbert
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0002.png (2,606 bytes) Nov 27, 2019, 10:27 Uploaded by Robbbert
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0003.png (2,612 bytes) Nov 27, 2019, 10:28 Uploaded by Robbbert
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0004.png (2,662 bytes) Nov 27, 2019, 10:28 Uploaded by Robbbert
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0005.png (2,765 bytes) Nov 27, 2019, 10:29 Uploaded by Robbbert
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.17307
couriersud Developer
Dec 29, 2019, 13:28
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This has been discussed over and over in the past. This is a result of the screen representation of X horizontal pixels in MAME. The real pong monitor was a B&W monitor and had no aperture mask. If the OP would use a high speed AD sampler to sample the video output at sub-pixel accuracy (around 30 MHz) he would observe the same artifacts. You may increase hsl defocus values to 1.0 for a more realistic display I am too lazy to dig out all the references. Here is one: https://mametesters.org/view.php?id=6085 This is not a driver bug. It should either be closed or attributed to the mame display subsystem |
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No.17309
couriersud Developer
Dec 31, 2019, 02:22
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I am changing the status to confirmed. Leaving comments tired late at night is not the best idea. The topics highlighted in this report are valid. I have addressed them with changes to the fixedfreq monitor code. The code supports vector output now (switch in machine configuration). With a rendering chain supporting sub-pixel rendering this should work now. But I am currently not aware of any renderer with adequate sub-pixel rendering. |