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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07477 | Save/Restore | Minor | Random | Nov 4, 2019, 18:06 | Nov 6, 2019, 09:14 |
Tester | Kale | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.215 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07477: mahoudai: Sound sometimes stops working when restoring from state | ||||
Description |
Happened to me because I was practicing the flamethrower turret section of stage 5. Played it a bit (up to the end of the section?), when loading the same state the sound part just gets stuck with a specific note that keeps playing. |
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Steps To Reproduce |
Load stage5_turrets.sta state, play until the end of the section (when there are two flamethrowers), die there, load the state again. Alternatively you can load stage5_turrets_bug.sta from the get go, which is a save state with the bug triggered. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | mahoudai | ||||
Attached Files
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mahoudai_sta_sound_bug.zip (35,718 bytes) Nov 4, 2019, 18:07 Uploaded by Kale | ||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.17150
Osso Moderator
Nov 5, 2019, 06:59
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ym2151 has some unsaved variables that probably should be, at a first glance at least. |
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No.17152
Fujix Administrator
Nov 6, 2019, 09:14
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Confirmed. |