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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07432 | Timing | Minor | Always | Sep 22, 2019, 23:10 | Jul 5, 2021, 21:57 |
Tester | Hydreigon | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | Windows 10 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.213 | Fixed in Version | 0.234 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07432: gticlub, jetwave and clones: The player vehicle skips/jitters during the end sequence. | ||||
Description |
If you finish a race in a high position (or 1st in jetwave), it will play a replay of the player vehicle going around the course. The player vehicle jitters around and skips segments of the course. If you set the network ID to 4, the player vehicle will jitter at a slower pace (the intervals of the player vehicle jittering are exactly the same as in 05617). Mame: Actual Hardware: |
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Steps To Reproduce | Finish a race in either 1st-3rd (gticlub) or 1st only (jetwave). | ||||
Additional Information | I personally don't think it's a graphics bug. This seems to be something more than that. Although jetwave is in a different driver, it uses the video board from gticlub (as this issue isn't present in midnrun and windheat). No regression either unlike 05617. | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | gticlub, jetwave and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.16996
MetalGod Senior Tester
Sep 30, 2019, 21:40
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More evidence here 3:34 |
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No.19071
Hydreigon Tester
Jul 4, 2021, 21:08
edited on: Jul 4, 2021, 21:08 |
Fixed in current GIT version. Both this and 05617 are related due to the core problem being network related. |
No.19074
MetalGod Senior Tester
Jul 5, 2021, 21:57
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Fixed by Ville Linde then. |