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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07314 | Crash/Freeze | Major | Always | May 2, 2019, 07:24 | May 6, 2019, 16:24 |
Tester | Osso | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Osso | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.209 | Fixed in Version | 0.210 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07314: mjikaga: Game boots and immediately gets stuck at a white screen | ||||
Description | Since 0.206 the game doesn't work anymore, getting stuck at a white screen. | ||||
Steps To Reproduce | Just load the game. | ||||
Additional Information |
In the 0.206 dev cycle there was a pretty big update to the driver which may be the regression, though I haven't verified it yet: https://git.redump.net/mame/commit/?id=69cb8a001b01364caa27b47ac04744ce274aa5bc |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.206 | ||||
Affected Sets / Systems | mjikaga | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.16399
Tafoid Administrator
May 2, 2019, 09:17
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Can confirm day of regression lines up with linked commit above (January 18, 2019) |
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No.16401
Osso Moderator
May 2, 2019, 10:13
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It appears using the latches instead of the old way is causing data not to be read in time. Reverting it fixes this, but it's obviously not the way to go. |
No.16435
Osso Moderator
May 6, 2019, 12:49
edited on: May 6, 2019, 12:53 |
It can also be worked-around by setting the maincpu and the audiocpu to perfect quantum, but it causes a 50% performance loss against 0.205. EDIT: config.m_minimum_quantum = attotime::from_hz(60000); seems to do the trick and not to cost too much in performance. I guess I'll commit this later. |