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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07307 | Sound | Minor | Always | Apr 28, 2019, 06:36 | Apr 28, 2019, 08:05 |
Tester | EoceneMiacid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Osso | Resolution | Fixed | OS | Linux (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.209 | Fixed in Version | 0.210 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07307: snes: Sound issue when autosave is enabled | ||||
Description |
States loaded on startup by autosave do not recover the SPC700's state correctly, playing back music at a much lower tempo than intended. Incidentally, this does sound amusing in some cases, with some tracks resembling laid-back dub-style remixes. Resetting the system fixes the problem (but defeats the point of using autosaves). This happens with all games I've tried. |
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Steps To Reproduce |
Enable autosave for the SNES driver. Play a game, quit. Play the same game again. |
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Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | snes | ||||
Attached Files
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