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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07261 | Crash/Freeze | Critical (emulation) | Always | Mar 17, 2019, 07:31 | Apr 2, 2023, 00:15 |
Tester | trj | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Kale | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.204 | Fixed in Version | 0.254 | Build | 64-bit |
Fixed in Git Commit | e10e36f | Github Pull Request # | |||
Summary | 07261: tg16 : [addfam] Freeze just after games starts | ||||
Description |
Once game begins, about 2-3 seconds after jumping and moving to the right, the game freezes. Repeated multiple times. |
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Steps To Reproduce |
Load game, i.e.: mame64 tg16 -cart scdsys -cdrom [Cue file name] Press Run to start Once started, going right jump over gravestone, mud pit, and jump again and in this area game freezes. Some additional Notes: - Tried both tg16 and pce - same results - Tried MAME 0.207 - same results - Tried cdsys and scdsys - same results |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | tg16 | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.16251
B2K24 Senior Tester
Mar 17, 2019, 08:28
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I'm able to confirm this with softlist loading and using the CHD. |
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No.21235
Kale Developer
Mar 30, 2023, 01:17
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Sends plenty of spurious ADPCM full irqs when it hangs, never clears the line. I suppose ADPCM irq flags gets cleared once you write anything to the control port, but I need some testing to back up this theory. |