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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00724 | Crash/Freeze | Critical (emulation) | Always | Feb 3, 2008, 21:26 | Feb 7, 2008, 16:27 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.103u4 | Fixed in Version | 0.116u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00724: blazstar: Graphics problem in the 2nd Level with the looped background. | ||||
Description | The problem appearing in neogeo.c is quite apparent in Blazing Star, in the 2nd level with the looped background. The top 8pixels on the screen (above the 1UP, HIGHSCORE, INSERT COIN messages) blink in and out of sync (think how the Genesis flickered sprites to create transparency affects.) | ||||
Steps To Reproduce | |||||
Additional Information | Posted by Pr3tty F1y | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | blazstar | ||||
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