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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07202 | Color/Palette | Minor | Always | Jan 7, 2019, 16:28 | Jan 13, 2019, 22:51 |
Tester | vidpro1 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.205 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07202: attckufo: Game on VIC 20 Hardware has wrong colors. I have a fix. | ||||
Description |
Found a cocktail table on a Facebook group with pics and video. See attached video. I have a fix for it as well but I need someone to add it for me. in src/devices/sound/mos6560.cpp... |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | attckufo | ||||
Attached Files
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attackufosmaller.mp4 (2,981,268 bytes) Jan 13, 2019, 22:51 Uploaded by vidpro1 | ||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.16033
vidpro1 Developer
Jan 13, 2019, 22:36
edited on: Jan 13, 2019, 22:54 |
I have the fix for the color pallette for ATTACKUFO that makes the game very close to the real cocktail. Thanks to the owner of the cocktail on Facebook. I need an extra extry in src/devices/sound/mos6560.cpp... I didn't want it to interfere with the VICE color pallate that was already there. // ATTACKUFO Color palette static const rgb_t PALETTE_MOS[] = { rgb_t(0x00, 0x00, 0x00), // black rgb_t(0xff, 0xff, 0xff), // white rgb_t(0x4d, 0xf0, 0xff), // 3rd row of invaders is light blue/or light cyan rgb_t(0xff, 0xff, 0xff), // white laser base rgb_t(0x4d, 0xf0, 0xff), // Japanese text is light blue or light cyan rgb_t(0xff, 0xff, 0xff), // Score 0000 is white rgb_t(0x60, 0xff, 0x60), // 2nd row invaders green rgb_t(0xdf, 0xf6, 0x0a), // 2 player digit is yellow rgb_t(0xff, 0x00, 0x00), // 1st row of invaders is red rgb_t(0xff, 0xff, 0xff), // Laser Base is white rgb_t(0xf0, 0x80, 0x80), // no changes left this alone rgb_t(0xff, 0xff, 0xff), // ATTACKUFO text and UFO Color is white rgb_t(0xdf, 0xf6, 0x0a), // Orange Barriers and line under base rgb_t(0x00, 0xff, 0x00), // rgb_t(0xff, 0xa0, 0x00), // rgb_t(0xff, 0xff, 0x00), // }; |
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