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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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07092 | DIP/Input | Major | Always | Sep 4, 2018, 09:20 | Sep 6, 2018, 07:49 |
Tester | MetalGod | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | AJR | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.192 | Fixed in Version | 0.202 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07092: targeth, targeth10, targetha: Player2 controls not working. Y axis broken, X axis inverted | ||||
Description |
Player2 controls not working. Y axis broken, X axis inverted This incidence started in MAME 0.192 and it's still happening in MAME 0.201 In MAME 0.191 Y axis were not broken. Y axis worked but it was also inverted as X axis. |
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Steps To Reproduce |
You can check this incidence by entering the Service Mode. Activate Service inside Dip Switches, then restart the Game Press start at the first screen, then move to Setup Carabinets => Setup Carabinet 2. Here you can check Y axxis won't work and X axxis are inverted. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.192 | ||||
Affected Sets / Systems | targeth, targeth10, targetha | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.15387
Tafoid Administrator
Sep 4, 2018, 10:53
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Research shows this may be the offending commit on Nov 13, 2017: https://github.com/mamedev/mame/commit/dcfdab2735a60c03e2e34cd7a076a3f14b631b49 |
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No.15398
AJR Developer
Sep 6, 2018, 01:31
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Changing the second player gun input definitions to match the first player's seems enough to fix this problem. |
No.15399
MetalGod Senior Tester
Sep 6, 2018, 07:49
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I look forward to test it :) |