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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06945 | Sound | Minor | Always | Apr 19, 2018, 21:32 | Dec 14, 2019, 04:51 |
Tester | Fortuna | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.196 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06945: srumbler, srumbler2, srumbler3, rushcrsh: The music BGM looks a bit slow and/or out of sync | ||||
Description |
This is very noticiable in the game, principally in the start (when all are taken hostages), this problem exist various years ago The possible are: Out of sync BGM and sounds with incorrect clockspeed The cpu has wrong sync and incorrect clocks A video(original pcb) PS: This behavour is not present in PS3 version (capcom arcade cabinet) |
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Steps To Reproduce | |||||
Additional Information | The SFX too is very quiet compared with the arcade pcb | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | srumbler, srumbler2, srumbler3, rushcrsh | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.14969
Fujix Administrator
Apr 20, 2018, 05:31
edited on: Apr 20, 2018, 05:32 |
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No.17274
Fortuna Tester
Dec 14, 2019, 04:51
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Find a solution "patch" The fps limit sets to 56.500 and the game fix all the problems with the timming in the game |