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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06944 | Graphics | Minor | Always | Apr 18, 2018, 18:26 | Jul 17, 2021, 18:15 |
Tester | ICEknight | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Haze | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.196 | Fixed in Version | 0.234 | Build | 64-bit |
Fixed in Git Commit | 30e547b | Github Pull Request # | |||
Summary | 06944: burnforc: Part of the water line stays in place | ||||
Description | When the water's perspective changes, part of its topmost line stays in place. | ||||
Steps To Reproduce |
Start game, reach a jump point. Alternatively, just move up or down when in a "spaceship level". |
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Additional Information |
May be related to #5261: http://mametesters.org/view.php?id=5261 Mentioned: https://github.com/mamedev/mame/issues/5331 |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | burnforc | ||||
Attached Files
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0002.png (34,186 bytes) Apr 18, 2018, 18:26 Uploaded by ICEknight
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Relationships
Notes
3
No.14966
Haze Senior Tester
Apr 19, 2018, 17:27
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I looked at it once, and if you fix the raster timing for this you end up breaking the raster timing in some of the driving games (fourtrax IIRC) it's an off-by-one raster error anyway, much like nebulous ray has. probably off-by-one due to other things with the system timing, or the exact point at which various registers actually take effect etc. being wrong. |
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No.18743
Emuissues Tester
Apr 25, 2021, 17:40
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Hi. I've discovered a workaround for this. Just enter service mode (F2) and flip the screen. Later in mame video options, flip the screen 0 at 180º. Thank you. |
No.19108
M.A.S.H. Senior Tester
Jul 17, 2021, 18:15
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Fixed by Haze. https://git.redump.net/mame/commit/src/mame/drivers/namcos2.cpp?id=30e547bc5ae1093d76c80ccca8e5f40ffc6cc004 Added "m_update_to_line_before_posirq = true; // prevents bad line on horizon" to init_burnforc |