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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00692 | Color/Palette | Minor | Sometimes | Feb 2, 2008, 22:19 | Feb 14, 2008, 15:12 |
Tester | MC68K | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.37b5 | Fixed in Version | 0.122u5 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00692: umk3: Palette corruption issues | ||||
Description |
Sometimes resetting the maching during a game yields wrong colors on the difficulty selection screen. Seems to be a bankswitching problem. It also happens if you let the attract mode, run for a long time and start the game. Update by RansAckeR (0.99u4): I just ran umk3 rev 1.2 and immediatly started a game and selected a player, and the difficulty selection screen also had the wrong colors. So it happens also if you do not reset the game or if you do not let the attract mode run (long or not). |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | umk3 | ||||
Attached Files
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umk3137b5gre.png (51,748 bytes) Feb 14, 2008, 15:12
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