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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06892 | Graphics | Minor | Always | Feb 27, 2018, 09:10 | Apr 16, 2023, 15:07 |
Tester | ICEknight | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Acknowledged | Driver | |||
Version | 0.194 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06892: pico and clones: Colored borders are cropped | ||||
Description | MAME isn't rendering the full output of the Sega Pico and crops the borders that can be seen on real hardware. | ||||
Steps To Reproduce |
A year at Pooh's Corner (poohcorn) will show a colored border right at the intro screen: |
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Additional Information | MAME already renders the full display output for systems such as the PC Engine or ZX Spectrum, so it would be consistent to not crop them for the Pico and other related systems (Mega Drive, etc). | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | pico and clones | ||||
Attached Files
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Relationships
Notes
3
No.14793
Haze Senior Tester
Feb 28, 2018, 19:00
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I guess it should be an option at least, the problem is most people consider the borders being present to be a bug, so we probably need to cater for both. |
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No.14826
ICEknight Tester
Mar 11, 2018, 20:26
edited on: Apr 16, 2023, 20:42 |
It's been pointed out at MAMEWorld that VS Excitebike is missing a colored border at the bottom, so this may also extend to NES-based hardware as well: See also: https://mametesters.org/view.php?id=7054 |
No.14881
Heihachi_73 Tester
Mar 28, 2018, 02:09
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Mega Drive should at least have the border as a display option (e.g. via the artwork system) similar to the 304-wide Neo-Geo games, if it's there on the real thing e.g. when messing with the horizontal hold on a CRT TV it should at least be possible to show it in MAME. Same goes for NTSC NES games where the top 16 pixels aren't normally seen. The (unrelated) Excitebike border problem (the border around the Nintendo logo on the wall, not the screen itself) is most likely just a video timing bug, Super Mario 3 had similar problems with the HUD on older emulators which used exactly 60Hz instead of 59.94 or thereabouts. |