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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06791 | Graphics | Minor | Always | Dec 9, 2017, 00:33 | Jan 9, 2018, 18:10 |
Tester | izius | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | AJR | Resolution | Fixed | OS | Windows Vista/7/8 (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.192 | Fixed in Version | 0.194 | Build | 32-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06791: splash and clones: Wrong sprite priority on bonus items | ||||
Description |
If I remember correctly, bonus items in Splash! are made by 2 sprites drawn over each other: a polygon and an icon (4 mini bombs, a gun, etc) to indicate the type of bonus. In MAME only the polygon is shown. |
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Steps To Reproduce |
Play the game until a bonus shows up. Bonuses actually seem to be time based; you could stay in the starting spot and shoot bubbles coming in you way, without ever moving, and in a couple of minutes a bonus should appear. Also, the bombs bonus appears very briefly during the demo play in the attract mode. |
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Additional Information |
Marked as possible, since I found no PCB videos showing bonuses and it's been 20+ years I don't see a Splash! machine. A small clue of this bug: on the blue diamond shaped bonus (the one giving 4 bombs) there is a red pixel halfway the upper right side, which should be the burning fuse of one of the bombs. EDIT: uploaded some photos of the bonuses on a PCB (see Notes below). Removed the Possible flag, and set Verified with Original. |
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Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | splash and clones | ||||
Attached Files
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0000.png (5,963 bytes) Dec 9, 2017, 00:33 Uploaded by izius
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Foto 06-01-18, 11 37 08.jpg (2,748,834 bytes) Jan 6, 2018, 12:25 Uploaded by izius Yellow circle bonus on a PCB
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Foto 06-01-18, 11 37 58.jpg (3,934,945 bytes) Jan 6, 2018, 12:27 Uploaded by izius Blue diamond bonus on a PCB | |||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.14507
B2K24 Senior Tester
Dec 9, 2017, 05:43
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Acknowledging for now while this can be researched/figured out. |
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No.14629
izius Tester
Jan 6, 2018, 12:39
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Uploaded a couple of photos taken by Kold666 while testing a donated PCB. That board was a bit faulty on the graphics side, but the photos should be clear enough to prove this bug. |
No.14638
AJR Developer
Jan 9, 2018, 18:09
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This video on YouTube appears to be recorded from an original PCB: No powerups make an appearance here, but it shows the title (before and after it bursts) appearing over the other colored bubbles, instead of behind them. This has convinced me that reversing the sprite drawing order is the correct way to fix this. |