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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00669 | Graphics | Minor | Always | Feb 1, 2008, 18:03 | Feb 4, 2008, 11:38 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.53 | Fixed in Version | 0.115u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00669: majtitl2, skingame, skingame2: Sprite Priority problems | ||||
Description | A problem with majtitl2, skingame, and skingam2, however, is sprite priority. This is most easily seen after finishing the first hole. The text in the middle of the screen is behind the trees in the background. The green is behind the text and the trees are behind the green. Listed in order that would mean that priorities are text, green, trees, text. Looping priorities! | ||||
Steps To Reproduce | |||||
Additional Information | Posted by Abbe | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | majtitl2, skingame, skingame2 | ||||
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