Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06683 Graphics Minor Always Sep 15, 2017, 00:12 Jan 11, 2021, 21:44
Tester M.A.S.H. View Status Public Platform MAME (Official Binary)
Assigned To Robbbert Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver
Version 0.189 Fixed in Version 0.193 Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 06683: suratk: Visible area is too small
Description The visible area of Surprise Attack is 288 x 224 and it's too small since it was added to MAME 0.36b4.
See Surprise Attack_Arcade-MAME0189.png or compare with the video from Corrado Tomaselli
at

You can see there's much space after "INSERT COIN". In MAME the screen end up right after "INSERT COIN".
Also, the full text "Clearance point of this mission" at the end of the first mission can you only see if you set
the visible area to 320x224. That is the complete screen of the game (see Surprise Attack-Text.png).
Change line 191 in drivers\surpratk.cpp from
MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 )
to
MCFG_SCREEN_VISIBLE_AREA(12*8, (64-12)*8-1, 2*8, 30*8-1 )
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.36b4
Affected Sets / Systems suratk
Attached Files
png file icon Surprise Attack_Arcade-MAME0189.png (461,826 bytes) Sep 15, 2017, 00:22 Uploaded by M.A.S.H.
M.A.S.H.
png file icon Surprise Attack-Text.png (12,505 bytes) Sep 15, 2017, 09:22 Uploaded by M.A.S.H.
M.A.S.H.
Relationships
related to 07847Resolved  suratk, suratka, suratkj: Garbage bar graph on the left side of the screen. 
Notes
3
User avatar
No.14190
haynor666
Tester
Sep 15, 2017, 16:50
All Konami games from that era probably should have 320x224 which was verified with some games (Bell & Whistles, Super Contra, 88 Games, Crime Fighters).
User avatar
No.14503
Robbbert
Senior Tester
Dec 8, 2017, 23:01
Closed for the screen size part.

You must put separate bugs in separate reports.
User avatar
No.14504
M.A.S.H.
Senior Tester
Dec 8, 2017, 23:56
Updated report and added a new one for the background rotation problem.