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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06587 | Sound | Major | Always | May 25, 2017, 21:59 | May 26, 2017, 18:12 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | AJR | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.185 | Fixed in Version | 0.186 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06587: vf: Loss of Sound | ||||
Description | Sound no longer plays using vr - virtual fighter | ||||
Steps To Reproduce | |||||
Additional Information |
From .info post: http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=366328 Specifically, the offending commit appears to be this: https://github.com/mamedev/mame/commit/8275551541111567becbee88ff485c1314c85916 |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.185 | ||||
Affected Sets / Systems | vf | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.13855
AJR Developer
May 26, 2017, 18:12
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The old implementation of the sound system avoided this problem by adding a FIFO which almost certainly doesn't exist in hardware. The current solution is to add a delay to the existing crude simulation of the unrelated I/O system, which gives the sound system time to finish its own setup before receiving the first command. |
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