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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
06502 | Graphics | Minor | Always | Feb 16, 2017, 01:46 | Sep 17, 2018, 15:23 |
Tester | Augusto | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | cuavas | Resolution | Fixed | OS | Windows 10 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.182 | Fixed in Version | 0.199 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06502: powerins, powerinsj: background sprites issues | ||||
Description | In stages of characters Reiji, Annie and White Buffalo the background sprites move with issues. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | powerins, powerinsj | ||||
Attached Files
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ins.gif (2,291,805 bytes) Feb 16, 2017, 10:11 Uploaded by Fujix | ||||
Relationships
There are no relationship linked to this issue. |
Notes
16
No.13631
Tafoid Administrator
Feb 16, 2017, 02:26
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Augusto, You can do better than this. Where are the snapshots that illustrate what is wrong with the emulation as well as what it should look like? Please be more descriptive in your report. |
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No.13632
Augusto Tester
Feb 16, 2017, 04:08
edited on: Feb 16, 2017, 04:09 |
In stage of Reiji, Annie and White Buffalo when player character move for sides or double jump you see that objects in background move with issues. I had avoided snapshot because in some moments the background flicker. Is easy to see the issue. Just start a game and wait CPU select the characters Reiji, Annie and White Buffalo. Thanks. |
No.13633
Fujix Administrator
Feb 16, 2017, 10:14
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I added an animated GIF file. This is what we want, Augusto. You should make something like this. And looks like the background objects are not synchronized well, but it is really a MAME issue? You must prove that the original PCB doesn't work like this. |
No.13634
Fujix Administrator
Feb 16, 2017, 10:31
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Here I found a recording of PCB http://nviewer.mobi/player?video_id=sm13501430 I think this is an original behavior. |
No.13636
Augusto Tester
Feb 16, 2017, 20:21
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Excuse Fujix and Tafoid ... my system is without image editing software. In next time will try another method. Background objects issues is recent. I not see the issue in previous versions. My post is just to say about the issue. Thanks blessed Fujix and Tafoid .. your acts are much more value than see a report for gameplay. |
No.13642
Fujix Administrator
Feb 17, 2017, 16:04
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If it worked normally in old versions, please check when the problem occurred, it is very important. There is "Regression Version" filed in the bug report, please fill in the version. Thanks. |
No.13653
B2K24 Senior Tester
Feb 19, 2017, 01:37
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Acknowledging for now until it's figured out if there actually is a regression or original behavior/BTANB |
No.13654
Fujix Administrator
Feb 20, 2017, 03:45
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I checked in some old versions back to 0.135, all work the same as in 0.182. Augusto, I used all free softwares to create the img. |
No.13655
B2K24 Senior Tester
Feb 20, 2017, 05:41
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All videos on youtube seem to be the same as well. |
No.13677
Hammy Tester
Mar 2, 2017, 18:19
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Video of genuine / original jap board (there a a LOT of boots around for this game with atlus stickers). Looks smooth to me? |
No.13678
Augusto Tester
Mar 3, 2017, 02:19
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You has selected Reiji and use double jump in Reiji stage and I not see backgrounds issues. Seeing the video in 1:44 another detail is that in logo screen not has squares. MAME display square in logo screen. ID 06256 http://mametesters.org/view.php?id=6256 Thanks Hammy. |
No.13679
Haze Senior Tester
Mar 3, 2017, 15:28
edited on: Mar 3, 2017, 15:33 |
I'm not sure the video is of a high enough quality to determine much at all, it's a 30(if that)fps video which is no doubt blurring some frames together, as such many issues get hidden, especially slight desyncs etc. Really for reference material videos recorded in HD at 60fps are required. also the grey squares WILL be visible on the PCB, they are not visible on this video due to gamma settings, video compression, and overall quality, this is always the case with these things, the only reason they ended up in the game(s) is because the people on the dev hardware couldn't see them either. "mame64 powerins -gamma 0.8" mimics a gamma level closer to most arcade monitors. |
No.13680
Hammy Tester
Mar 3, 2017, 15:51
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Trust me, it's smooth. The grey squares are a contrast thing as haze says. |
No.13714
Augusto Tester
Mar 19, 2017, 18:55
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Seeing that need to change the post title because has another games with the same issue. Golden Axe in stage 7 and 9 background has issues. I need see again to confirm about Truxton .. in moment that the background is just space background stars move with strange effect, but how I say need to confirm. Have anothers games with same issue ... I need remember which are the others games and confirmed perhaps is a issue in video render or a emulated graphics processor. |
No.15457
jkm900 Tester
Sep 15, 2018, 05:33
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Fixed in https://github.com/mamedev/mame/commit/a0688e6fbb60a392d6b15e2a2e88a5e10d85e53a . |
No.15458
Fujix Administrator
Sep 15, 2018, 05:40
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Updated, thank you . |