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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06425 | Graphics | Minor | Always | Nov 6, 2016, 16:00 | Mar 19, 2018, 11:26 |
Tester | StHiryu | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.179 | Fixed in Version | 0.196 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06425: specpl3e: sprites flickering at level 2 and 6 in Terminator 2 - Judgement day | ||||
Description |
At the level 2, the motorbike sprite is flickering all the time. At the level 7, the same behaviour with the police van sprite and the helicopter. This is the same problem I've reported with 06287, so seems not to be a game specific problem. Played with the Terminator 2 - Judgement Day.tzx file from WorldOfSpectrum.org |
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Steps To Reproduce |
1-Launch specpl3e with the Terminator 2 - Judgement Day.tzx in the cassette 2-Press intro when LOADER is selected. 3-Open the mame internal ui and in Tape Control, play the tape 4-You can boost the loading by pressing F9 5-Follow the instructions and start the game 6-Beat the enemy at the first screeen, it's so easy 7-At the second stage you can see the motorbike sprite, no need to reach stage 7, but you can do it anyway |
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Additional Information |
Provided an input, but when I playback it, doesn't recognize the internal gui moves and can't load the tape, so you'll have to reach stage 2 by yourselves. This is a link from youtube as usual, where you can see the sprites with no flickering: Stage 2 --> 1:13 Stage 7 --> 6:18 |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | specpl3e | ||||
Attached Files
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specpl3e.inp (334,574 bytes) Nov 6, 2016, 16:00 Uploaded by StHiryu | ||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.14853
StHiryu Tester
Mar 18, 2018, 00:58
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Fixed |
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No.14859
Osso Moderator
Mar 19, 2018, 11:26
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Fixed by geecab |