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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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06270 | Crash/Freeze | Critical (emulation) | Always | Jul 2, 2016, 17:35 | Sep 8, 2016, 18:12 |
Tester | izius | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows XP | |
Status [?] | Confirmed | Driver | |||
Version | 0.175 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06270: danchih, danchiq: Both games freeze under certain circumstances | ||||
Description |
These games freeze right after doing specific actions. In every case I've seen, the freeze is triggered when a voice sample is playing, causing it to get looped, while the BGM continues playing as normal. I don't know if that's a cause or an effect. More info below. |
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Steps To Reproduce |
Just watch the attract mode. Both games will freeze at the title screen on the 2nd loop (danchih) or the 3rd (danchiq). For some in-game specific freeze, A) in danchih: 1) simply insert a coin (random, depends on which voice speaks out the game title); 2) call a koi-koi (get a winning card combination, then choose yes); 3) don't call a koi-koi (same as 2), but choose no); 4) have the opponent get a koi-koi against you; 5) lose a round, depleting your points and getting to the continue screen; 6) after winning a round, lose one without depleting all your points, to get a small speech from your opponent. Points 2-6 work only on specific opponents; for example, 2 and 6 on oppo A, 3 and 4 on oppo B. B) in danchiq: 1) simply insert a coin (random, depends on which voice speaks out the game title); 2) give a right answer against some specific opponents (the 2nd in stage 1, choice 1 and the 1st in stage 3, choice 1); 3) defeat opponent in stage 2 and get to her cutscene; 4) after defeating the opponent in stage 3, choice 2. Possibly more for both games. |
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Additional Information |
I've tested these 2 games because they're from the same company. Possibly other games could be affected. For danchiq, I used -cheat to advance ('Display the correct answer', which shouldn't affect the game). Tested without cheats as well, the title screen and the insert coin freeze both occur anyway. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.148u1 | ||||
Affected Sets / Systems | danchih, danchiq | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.12875
B2K24 Senior Tester
Jul 2, 2016, 19:05
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An easier way to repo the reported looped behavior for danchin is - insert one credit at the warning screen. Then wait a few seconds and let attract advance to title screen inserting credit two and soon as you hear the female voice. You'll get the looping/freeze effect every time. |
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No.13118
Kale Developer
Sep 6, 2016, 09:42
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Have you tested with non-DRC? |
No.13131
izius Tester
Sep 8, 2016, 18:12
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No, I didn't know that option could be useful here. I wasn't even aware it existed... Tested now with -nodrc in the current version (0.177). Both games are noticeably slower, but aside of that they behave the same, locking up in the various instances reported. |