- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
06258 | Graphics | Minor | Always | Jun 25, 2016, 11:58 | Sep 12, 2018, 16:44 |
Tester | Kale | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | smf | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.174 | Fixed in Version | 0.202 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 06258: usagi: Weird background color for score recap | ||||
Description |
When winning/losing an hand, the background shows a greenish tone, should actually be a blue color calculation effect |
||||
Steps To Reproduce | Just win or lose a full hand (ryuukyoku doesn't count) | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | usagi | ||||
Attached Files
|
0002.png (10,699 bytes) Jun 25, 2016, 11:58 Uploaded by Kale
| ||||
Relationships
There are no relationship linked to this issue. |
Notes
3
No.12808
Kale Developer
Jun 25, 2016, 11:59
|
Presumably happens with the PSX port as well. |
---|---|
No.12819
Kale Developer
Jun 26, 2016, 23:46
|
Actually realized it happens to character select as well (description on lower-right). http://mamedev.emulab.it/kale/fast/files/0010_1319195125.png |
No.13187
Kale Developer
Sep 19, 2016, 14:37
edited on: Sep 19, 2016, 14:37 |
Looked a bit to video logs for this, uses command 0x42 of the GPU a.k.a. semi-transparent Monochrome lines. Which are unhandled in our GPU core. |