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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05963 | Graphics | Minor | Always | Jun 10, 2015, 21:37 | Dec 13, 2015, 20:26 |
Tester | -MAME Source- | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Haze | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.162 | Fixed in Version | 0.169 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05963: tshingen, tshingna: Missing graphical mosaic/resolution effect | ||||
Description |
When player has the flashing sword powerup, killed enemies should fall and turn blocky almost like a mosaic effect. I made a recording of the PCB doing this - has been verified with multiple ROM boards and multiple motherboards. |
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Steps To Reproduce | Start game, collect sword powerup (RA in English set), kill an enemy. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | tshingen, tshingna | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.11746
Tafoid Administrator
Jun 10, 2015, 23:34
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This is mentioned in the source code under TODO at the top:- tshingen: unemulated mosaic effect when killing enemies with the flashing sword. |
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No.12234
Haze Senior Tester
Dec 12, 2015, 04:19
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this has been added using code provided by the FBA team. |