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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05934 | Gameplay | Minor | Always | May 6, 2015, 00:03 | May 8, 2015, 01:46 |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.161 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05934: mappy, mappyj: Microwave points do not add to player score correctly in a specific case | ||||
Description |
If you are lucky enough to score a 6000 x 2 (which is only possible by microwaving all cats (all mewkies + goro) on level 16 or higher on default difficulty), you should get 12,000 points. When playing, the game doesn't add 12,000 to score, but only 1,010. |
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Steps To Reproduce |
Fastest way is to Rack Skip (F1) to Level 16 and attempt to play and capture all the cats. I've added a savestate showing my score a moment before the incorrect tally is added to your score. 1010 points is added shortly after game starts after load and as "6000 X 2" scrolls across the screen. |
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Additional Information | I've tested back to MAME 0.61 (first version with -rompath support) and I was able to duplicate this there as well. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | mappy, mappyj | ||||
Attached Files
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2.zip (25,557 bytes) May 6, 2015, 00:03 Uploaded by Tafoid Unzip, put in STA/MAPPY. Use F7 "Load State" with MAME 0.161 and "2" to load.
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score_before.png (2,942 bytes) May 6, 2015, 00:07 Uploaded by Tafoid Snap of score before 6000 x 2 score add (MAME 0.161)
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score_after.png (3,118 bytes) May 6, 2015, 00:07 Uploaded by Tafoid Snap of score after 6000 x 2 add (MAME 0.161)
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.11651
AWJ Developer
May 6, 2015, 03:47
edited on: May 6, 2015, 03:50 |
This is a bug in the original game. The PSP Namco Museum has an unlockable "Maniac Option" to play with the bug fixed, according to this Japanese blog post: http://remember.livedoor.biz/archives/50046751.html It'd be interesting to have stephh look into exactly what causes it, though! |
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No.11653
Tafoid Administrator
May 6, 2015, 12:41
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And getting 6000 x 2 in the heat of the game was always a big boost mentally for me and it turns out to be a psyche :) Setting as BTANB. A cheat fix or patch would be great for this. |
No.11661
cmonkey Tester
May 8, 2015, 00:24
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I've found the bug that causes this. There's a couple of bonus score lookup tables at $d49e and $d4b2 which are used to calculate your bonus score for microwaving meowkies and goro. The table at $d49e is used when you microwave just meowkies and the table at $d4b2 is used when you microwave meowkies AND goro (for double bonus points). The table at $d49e looks like this :- ; bonus points for microwaving just meowkies (score awarded is 10x these values) D49E: 0000 ; 0 points D4A0: 0020 ; 200 points (1 meowky) D4A2: 0040 ; 400 points (2 meowkies) D4A4: 0080 ; 800 points (3 meowkies) D4A6: 0120 ; 1200 points (4 meowkies) D4A8: 0160 ; 1600 points (5 meowkies) D4AA: 0200 ; 2000 points (6 meowkies) D4AC: 0300 ; 3000 points (7 meowkies) D4AE: 0400 ; 4000 points (8 meowkies) D4B0: 0500 ; 5000 points (9 meowkies) The table at $d4b2 looks like this :- ; bonus points for microwaving meowkies AND goro together (score awarded is 10x these values) D4B2: 0000 ; 0 points D4B4: 0040 ; 400 points (just goro) D4B6: 0080 ; 800 points (1 meowky+goro) D4B8: 0160 ; 1600 points (2 meowkies+goro) D4BA: 0240 ; 2400 points (3 meowkies+goro) D4BC: 0320 ; 3200 points (4 meowkies+goro) D4BE: 0400 ; 4000 points (5 meowkies+goro) D4C0: 0600 ; 6000 points (6 meowkies+goro) D4C2: 0800 ; 8000 points (7 meowkies+goro) D4C4: 1000 ; 10000 points (8 meowkies+goro) The problem is, that in the later levels, there are 9 meowkies + goro on screen and if you're lucky enough to microwave them all together then there isn't an entry in the second table to handle 9 meowkies + goro so the code overflows to the next 2 bytes in rom (which is data that is completely unrelated to the bonus score routine) :- D4C6: 0101 As you can see, $0101 x 10 = 1010 That's why you get 1010 bonus points instead of 12000. Namco didn't build a big enough bonus points table for microwaving 9 meowkies + goro. What's strange though is that they remembered to create the "6000 x 2" sprite that glides across the screen when you achieve such a momentous task!! The code which does the calculation of the bonus score based on number of meowkies microwaved starts around $c912. Memory location $2200 will contain a value of $12 if you've microwaved goro. Register B contains the number of meowkies (including goro) that you've microwaved. It would be possible to fix this bug by re-locating the second bonus point lookup table to an area of unused rom space (e.g. $bfa0 or $dfa0), adding an entry to handle 9 meowkies + goro and then adjusting the pointer to the table at $c924. Great game btw! |
No.11662
Robbbert Senior Tester
May 8, 2015, 01:46
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Excellent investigation :) |