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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05910 | Crash/Freeze | Critical (emulator) | Always | Apr 6, 2015, 05:11 | May 7, 2015, 17:51 |
Tester | NekoEd | View Status | Public | Platform | SDLMAME |
Assigned To | AWJ | Resolution | Fixed | OS | Linux |
Status [?] | Resolved | Driver | |||
Version | 0.160 | Fixed in Version | 0.162 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05910: racedriv: Reset causes segmentation fault | ||||
Description | Game crashes with segmentation fault when reset. | ||||
Steps To Reproduce | Start game, hit F3. | ||||
Additional Information |
Clones may be affected, I have not tested them. SDLMAME64 0.160 on Linux x64 |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.146u5 | ||||
Affected Sets / Systems | racedriv | ||||
Attached Files
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0000.png (2,241 bytes) Apr 6, 2015, 16:04 Uploaded by B2K24
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Relationships
There are no relationship linked to this issue. |
Notes
11
No.11569
B2K24 Senior Tester
Apr 6, 2015, 16:06
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Here on windows I don't get a crash or any segmentation fault when resetting, but I do get a white screen that says "GSP TIME OUT ERROR" |
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No.11570
NekoEd Senior Tester
Apr 6, 2015, 16:10
edited on: Apr 6, 2015, 16:10 |
That's probably related to 05911. Perhaps it's SDL/Linux-specific? |
No.11574
B2K24 Senior Tester
Apr 6, 2015, 16:42
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Seems very likely since the segmentation fault can't be reproduced here. Do the other sets listed in 05911 also trigger the segmentation fault or is it just this specific set? |
No.11576
NekoEd Senior Tester
Apr 6, 2015, 17:10
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No, it's just racedriv (clones not tested). The rest give the 05911 behavior upon F3 reset but that's not a bug (since MAME itself doesn't crash). |
No.11581
B2K24 Senior Tester
Apr 7, 2015, 14:31
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I'll set this to Acknowledged while it's being investigated. |
No.11639
georgc3 Tester
May 2, 2015, 09:27
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Stun Runner is also having the same problem. It crashes when I start the emu. |
No.11640
Robbbert Senior Tester
May 2, 2015, 22:00
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Confirmed F3 crash with racedriv. Stun Runner works fine, but gives the GSP timeout a while after F3 pressed |
No.11642
georgc3 Tester
May 3, 2015, 22:29
edited on: May 3, 2015, 22:36 |
Well, Stun Runner is not working for me in my end. I'm using the official mame 0.161 build 64-bit. mame crashes before I get into the game. The only one that's working is Hard Drvin' Airborne. All others just crash when I start the emu. Update: I just discovered that the cheat is causing the hard drivin' based games to crash so I had disable cheats before starting the game. It runs fine without the cheats turned on. http://snag.gy/1AxWz.jpg |
No.11643
NekoEd Senior Tester
May 4, 2015, 01:41
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Confirmed by Robbbert |
No.11647
Osso Moderator
May 5, 2015, 16:43
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Further regression testing shows that the bug started between r17182 and r17195 of the old SVN. |
No.11652
Osso Moderator
May 6, 2015, 10:25
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Commenting out line 296 of audio/harddriv.c makes the crash disappear, so the exact regression revision seems to be r17191. |