Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05657 Graphics Minor Always Aug 6, 2014, 15:33 Aug 6, 2014, 16:26
Tester Alex7 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Duplicate OS Windows XP
Status [?] Closed Driver
Version 0.154 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 05657: mvscu, xmvsf, mshvsf: the bug appears in the apocalypse stage when him morph into a giant and is always is atomatic you dont need to make it
Description in this bug the sub-boss apocalypse cross the floor with the arm and the head when him get bigger at the start
And happens in 2 of the games of capcom X-Men Vs. Street Fighter And Marvel Super Heroes Vs. Street Fighter
in all drivers and regions of this 2 games

Here a videos showing the bug and the normal status :
NOTE: (THE BUG VIDEO HAS SLOWED DOWN TO SHOW BETTER THE BUG)

X-men Vs. Street Fighter

(NORMAL APOCALYPSE)
&feature=youtu.be

(BUG APOCALYPSE)



Marvel Super Heroes Vs. Street Fighter

(NORMAL APOCALYPSE)
&feature=youtu.be

(BUG APOCALYPSE)
Steps To Reproduce
Additional Information
Github Commit
Flags Verified with Original
Regression Version 146 to 154
Affected Sets / Systems mvscu, xmvsf, mshvsf
Attached Files
 
Relationships
duplicate of 04954Resolvedhap  mvscu, xmvsf, mshvsf: Sprite priority problem on Final Stage (8) with Onslaught (large transformation) 
Notes
1
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No.10900
Tafoid
Administrator
Aug 6, 2014, 16:25
04954