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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05630 | Graphics | Minor | Always | Jul 23, 2014, 09:59 | Jul 30, 2014, 15:39 |
Tester | haynor666 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.153 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05630: all vector games: missing lines/pixels with d3d and antialiasing disabled | ||||
Description |
When I disable antialiasing and window max. with vector games in D3D some pixels/lines are missing on screen. In ddraw is ok. Scaling by D3D is not accurate ? |
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Steps To Reproduce | Just run any vector game with options mentioned aboce, better without artwork and compare final results using ddraw and d3d. | ||||
Additional Information | Open screens in new window. www inteface makes them blurry. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | all vector games | ||||
Attached Files
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asteroid_ddraw_noaa.png (26,003 bytes) Jul 23, 2014, 09:59 Uploaded by haynor666
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asteroid_d3d_noaa.png (25,800 bytes) Jul 23, 2014, 10:00 Uploaded by haynor666
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567478.png (63,182 bytes) Jul 25, 2014, 05:05 Uploaded by ufoDave
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asteroid_b2_d3d.png (31,955 bytes) Jul 25, 2014, 07:06 Uploaded by haynor666
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asteroid_b2_ddraw.png (31,677 bytes) Jul 25, 2014, 07:06 Uploaded by haynor666
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.10859
B2K24 Senior Tester
Jul 24, 2014, 19:05
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Can you please list the exact command line arguments that you launch with, to produce the results in both the screenshots. |
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No.10861
ufoDave Tester
Jul 25, 2014, 05:04
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It looks like you set the vector width too low. |
No.10862
haynor666 Tester
Jul 25, 2014, 07:05
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Here are changes to default mame.ini: antialias 0 window 1 maximize 0 manipulate - video ddraw video d3d which means that beam is default - 1,0 I decides to test with beam 2,0. Attached results. Please note that even I set beam 2 ddraw still produces the same picture as with beam 1. Only in d3d this make any difference. |
No.10875
NekoEd Senior Tester
Jul 30, 2014, 15:39
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Not sure what to do with this one, but it's definitely not new anymore. Going to set aside for further direction from devs. |