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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05528 Sound Minor Always Apr 16, 2014, 17:58 16 days ago
Tester zaxxon View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Acknowledged Driver
Version 0.153 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 05528: pleiads: player shot sound missing: .wav sample request (provided)
Description hi, although it is already reported on mametesters that pleiads has sound issues, would it please be possible to add in the sound of the player laser shot sound via a .wav sample file (which i have provided). note that there are several other games currently in mame which (although they have most of their sound working) additionally use a single .wav sample file where necessary. examples are gaplus (uses a single explosion .wav file in the samples folder) and rally x (uses a single boom/crash .wav file in the samples folder).

i have attached a recording (.wav sample file) from the original pleiads arcade pcb of the player laser shot sound, which i believe should not need any alterations and can be used as is (eg. the volume of the .wav file i believe is set at a good level in relation to the volume of the other sounds which you currently hear in the mame version).

please note there are several youtube videos available of the arcade pcb version, where you can hear for yourself that the .wav file i have provided is a genuine pleiads pcb recording and not an imitation/something else.

below: youtube example of the player shot sound as found on the pleiads pcb:

Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems pleiads
Attached Files
wav file icon pleiads-shoot.wav (80,870 bytes) Apr 16, 2014, 17:58 Uploaded by zaxxon
pleiads - player shot sound (pcb recording)
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Notes
4
User avatar
No.10587
NekoEd
Senior Tester
Apr 18, 2014, 00:42
Thank you for the submission.
User avatar
No.22928
Robbbert
Moderator
19 days ago
I temporarily hooked up the shot sound sample in the driver, and the volume is good.

It is activated by the i8085's SOD line.

Unfortunately as the driver is a mixture of i8085 and Z80 cpus (using cpu_device throughout), the source will need quite a bit of unscrambling to get it to compile.
User avatar
No.22942
Fortuna
Tester
16 days ago
adiotional note: the sound is very similar to the clone "Space demon" (space firebird clone), maybe if the emulation of one of these two games can has a complete emulation
User avatar
No.22946
125scratch
Tester
16 days ago
Yeah, the melody IC seems to play the same tune, though it's higher pitched in Space Demon.