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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05495 | Sound | Major | Always | Apr 9, 2014, 00:16 | 7 days ago |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | Resolution | Reopened | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.153 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05495: All sets in micro3d.c: Missing music/audio in game | ||||
Description | Missing music/audio in game | ||||
Steps To Reproduce | |||||
Additional Information | Related to DUART 68681 changes in r28660 | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.153 | ||||
Affected Sets / Systems | All sets in micro3d.c | ||||
Attached Files
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Relationships
Notes
10
No.10839
hap Developer
Jul 18, 2014, 01:43
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Old 68681 device was removed, its serial port emulation was 'fake' (byte writes instead of bitstream). The new device is correct. micro3d hardware has a setup that connects i8051 serial to 68681 serial. Our i8051 emulation is still using fake serial implementation. Until mcs51.c(i8051) is updated to use diserial, this bug cannot be fixed without jumping through kludges and hacks. |
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No.21505
Haze Senior Tester
Jun 4, 2023, 20:15
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This only seems to be partially fixed, the sound very quickly dies in botss still at least, just start the game, move around a bit, blow a few things up, and you'll quickly end up with the game just making a buzzing sound and nothing more. |
No.21511
Robbbert Moderator
Jun 5, 2023, 11:48
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You may reopen it if you're not satisfied with the work done. |
No.21514
Haze Senior Tester
Jun 5, 2023, 22:31
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well this is what it does now, about 30 seconds in (I cut the boot sequence from the video as it takes about a minute) the sound starts repeating a noise, then dies.. sometimes it just dies with silence. maybe a new bug should be opened instead, but I guess it's still related to the old regression, not properly fixed yet |
No.21517
Osso Moderator
Jun 7, 2023, 04:51
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https://git.redump.net/mame/commit/?id=6b3ba498edb4856f14d0de872934a9c112c7e009 <--- this may fix it, needs testing though |
No.21522
danylopez123 Tester
Jun 7, 2023, 20:07
edited on: Jun 7, 2023, 22:26 |
I've tried to compile the current changes and.. now in botss, it doesn't play the music in the MicroProse 3D logo. Also, the what i've compiled, did not fixed the sound bug dying, it's still present, it lasted for a little while for me, when i got in the second level, not 10 seconds in it and the sound left the server. |
No.21524
Tafoid Administrator
Jun 7, 2023, 20:34
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AFAIK, based on another game in the driver, you need to go through in-game controller calibration to even play. 08205 |
No.21525
danylopez123 Tester
Jun 7, 2023, 22:21
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Oh, ha ha.. i forgot the game had it, thanks for letting me know, now the divide by zero error it's gone, i've edited the previous comment. |
No.22817
pmackinlay Developer
7 days ago
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It's unlikely, but this change https://github.com/mamedev/mame/commit/aa881a2abb47af49e98064b351a135b939deef29 might have an impact on the sound in this game. |
No.22822
hap Developer
7 days ago
edited on: 7 days ago |
You mean this? https://github.com/mamedev/mame/commit/c81d74ebd9a38e335f555517d997eab360def266 Nope, sound still dies (tested with botss). FYI I'm removing the reference to the presumed fix, this one: Fixed in Git Commit: https://github.com/mamedev/mame/commit/743ac098e40f2e9aa8df0a0ef9b0233a8cc68d9d Fixed in version: 0.255 |