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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00541 | Interface | Major | Always | Jan 30, 2008, 18:48 | Feb 14, 2008, 14:51 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.118u1 | Fixed in Version | 0.118u4 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00541: In DirectDraw and GDI mode, transparency isn't respected. | ||||
Description |
In DirectDraw and GDI mode, transparency isn't respected, instead a white color is used. Follow-up by couriersud: This also happens in sdlmame 118u1 with "-video soft". This is an issue with mame's software renderer, i.e. core related and not an osd issue. |
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Steps To Reproduce | |||||
Additional Information | Posted by donnyj | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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boothill-broken.png (138,227 bytes) Feb 14, 2008, 14:51
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