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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05377 | Sound | Major | Always | Nov 21, 2013, 22:39 | Aug 23, 2015, 21:17 |
Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | crazyc | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.151 | Fixed in Version | 0.165 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05377: All sets in leland.c: DAC sounds differently between 32-bit and 64-bit | ||||
Description |
The Leland i186-based DAC has been shown to be different between 32-bit builds and 64-bit builds. The best example of difference is comparing "aafb", using the whistle sound.. |
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Steps To Reproduce | |||||
Additional Information |
Suspect r24963: i186: move 80186 peripherals into the cpu [Carl] leland: finish modernizing the leland sound and use new 80186 [Carl] |
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Github Commit | |||||
Flags | 64-bit specific | ||||
Regression Version | 0.150 | ||||
Affected Sets / Systems | All sets in leland.c | ||||
Attached Files
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off32.ogg (231,525 bytes) Aug 14, 2014, 15:14 Uploaded by hap
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off64.ogg (232,714 bytes) Aug 14, 2014, 15:15 Uploaded by hap | |||||
Relationships
Notes
6
No.10916
hap Developer
Aug 12, 2014, 22:45
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confirmed that regression is r24963 |
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No.10928
hap Developer
Aug 14, 2014, 15:10
edited on: Aug 14, 2014, 15:17 |
the problem is likely in emu/machine/pit8253. Looks something like, on 64bit, PIT timers do 2 ticks when they're supposed to do 1, causing music/sound pitch to be too high. Does this bug happen on newer versions of MINGW64/GCC too? Attached to this bugreport are examples of romset "offroad" title music: - off32.ogg: official 32bit Windows binary MAME 0.154 wavwrite - off64.ogg: 64bit Windows binary MAME wavwrite |
No.10943
haynor666 Tester
Aug 21, 2014, 22:10
edited on: Aug 21, 2014, 22:13 |
Additionally there is no sound in Danger Zone but it was in version 149. Since 150 even 32bit build lacks sound in this game. |
No.10944
Osso Moderator
Aug 22, 2014, 10:28
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Nice catch about Danger Zone. It regressed with r24963, but it's a different problem. Will committ a fix later. |
No.10945
Osso Moderator
Aug 22, 2014, 17:34
edited on: Aug 22, 2014, 17:39 |
Ok, the fix for dangerz is in SVN. |
No.11985
crazyc Developer
Aug 23, 2015, 21:17
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It looks the PIT was triggering twice. I haven't been able to tell why it only effected 64bit mode though. |