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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
05367 DIP/Input Trivial Always Nov 17, 2013, 02:53 Dec 25, 2016, 22:52
Tester scoobydude51 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Confirmed Driver
Version 0.151 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 05367: tx1, buggyboy, buggyboyjr: [possible] Bookkeeping says Credits A & B have a credit in it but i did not actually did so
Description Bookkeeping says Credits A & B have a credit in it but i did not actually did so.

and then every time I hard reset or choose a different game and come back, both Credits A & B gain a credit. (again I did not put a credit it)


if I delete the cfg file, the "counters" tag re-automates and I can NEVER get rid of it.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems tx1, buggyboy, buggyboyjr
Attached Files
 
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Notes
4
User avatar
No.09994
NekoEd
Senior Tester
Nov 17, 2013, 17:15
edited on: Nov 17, 2013, 17:23
Bookkeeping issues are hardly critical. Setting to trivial.

I add for clarity that this is not an issue with the game per se, but with MAME's "Bookkeeping" menu, which does indeed increment Coins A and B on every hard boot of the game.
User avatar
No.10005
scoobydude51
Tester
Nov 19, 2013, 03:30
just added buggyboy and buggyboyjr because it does it too.
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No.10009
hap
Developer
Nov 21, 2013, 09:34
Be aware that it's possible the game writes to the coincounters on purpose as part of boot-up self test.
User avatar
No.13505
Kale
Developer
Dec 25, 2016, 22:52
TX-1 coin counters routes to sound CPU PPI8255 port C. The caveat is that PPI device defaults all ports to 0xff at bootup, so a flip/flop is used in there or this is a BTANB therefore setting to possible bug.