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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05339 | Graphics | Trivial | Always | Oct 27, 2013, 05:00 | Jul 7, 2021, 06:03 |
Tester | shmup999 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Resolved | Driver | |||
Version | 0.145 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05339: paperboy: Wrong house numbers are displayed after losing a life between blocks | ||||
Description |
The houses in this game are numbered. On Easy Street, the house numbers go from 120 down to 111 on the first block; then on the second block, they go from 110 down to 101. If you lose a life while crossing the road between 111 and 110 Easy Street, that messes up the display of house numbers: 110 will appear as 111; 109 will appear as 110; and so forth, all numbers being too high by 1. If you are using the displayed house numbers as a guide to your delivery, this will cause you to lose customers. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | paperboy | ||||
Attached Files
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before_car_crash.png (8,104 bytes) Oct 27, 2013, 12:01 Uploaded by zaxxon house number is 111 before paperboy is hit by the car
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after_car_crash.png (6,683 bytes) Oct 27, 2013, 12:02 Uploaded by zaxxon same house, number now becomes 112 on your next life
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.09915
AWJ Developer
Oct 27, 2013, 12:08
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I can't see how this can possibly be an emulation bug rather than a bug in the original game. |
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No.09916
Fujix Administrator
Oct 27, 2013, 12:16
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This could be intentional in Atari games. |
No.09917
zaxxon Tester
Oct 27, 2013, 12:26
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i have asked a number of people to confirm this using real atari paperboy cabs, i will report back later with the results (ps. im betting on normal game behaviour :) |
No.10149
zaxxon Tester
Jan 6, 2014, 23:33
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hello all sorry for the long delay in getting back, i finally got someone with a genuine paperboy cab to do the test. he has confirmed that when u first reach the crossroads on Easy Street, where u have the house just across the road numbered 110... if you lose a life on the crossroads, that same house now becomes 111. it doesnt stop there. if you keep dying on the crossroads (eg. crashing on the curb), the house number keeps going up by '1' per life lost.. ie it changes to 112, then on the next life 113, and then 114.... etc. anyway, confirmed normal behaviour for a genuine paperboy cab. |
No.10150
hap Developer
Jan 6, 2014, 23:46
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cool, thanks |
No.19081
Tafoid Administrator
Jul 7, 2021, 06:03
edited on: Jul 7, 2021, 06:04 |
Time Index 45:35 "Bugz" discussion. Time index 46:11 House numbering bug is mentioned |