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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05251 | DIP/Input | Major | Always | Aug 1, 2013, 14:43 | Dec 28, 2015, 12:23 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.149u1 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05251: snes [sailormn]: A number of games do not respond to gamepad input | ||||
Description | Tested games sailormn, sailormnf, sailormr do not allow you to do anything but view demonstration because the gamepad input is failing to let you select/start a game. | ||||
Steps To Reproduce | |||||
Additional Information |
Sourced from: http://mamedev.emulab.it/haze/2013/05/20/ume-0-148u5/#comment-30293 |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.144u1 | ||||
Affected Sets / Systems | snes [sailormn] | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.12280
Osso Moderator
Dec 28, 2015, 12:23
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Exact regression: http://git.redump.net/mame/commit/?id=ab65d826647321fb9b728ca269c7a9142320e304 Readding the cycle stealing (space.device().execute().adjust_icount(-8);) at the top of snes_state:dma_transfer brings the controls back to working, though it's obviously not a fix. It might be useful for further driver development, though. |
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