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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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05085 | Graphics | Major | Always | Dec 16, 2012, 19:32 | Dec 17, 2016, 02:20 |
Tester | haynor666 | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.147u3 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 05085: videopin: pinball mechanical parts not visible with artwork and GDI | ||||
Description |
Recently added artwork does not work correctly when ddraw is enabled - missing "mechanical" parts of fliper. In D3D everything is ok. Also screenshot from DDRAW missing those parts (that's weird). |
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Steps To Reproduce | |||||
Additional Information | Removed reference to DDRAW because it's been removed from MAME. However, the problem exists with GDI, so changed summary to that. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | videopin | ||||
Attached Files
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videopind3d.png (180,727 bytes) Dec 16, 2012, 19:32 Uploaded by haynor
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videopinddraw.png (193,964 bytes) Dec 16, 2012, 19:33 Uploaded by haynor
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Relationships
Notes
1
No.09809
Mr. Do Tester
Sep 17, 2013, 07:44
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Played with this today. In the LAY file, the screen has an alpha channel of 0.7. Setting this to 1.0, or deleting that line, "fixes" the problem. Also... if backdrops are simply disabled, then the screen is visible... almost like it's being displayed behind the backdrop? It seems like ddraw just doesn't like transparencies... similar to Gypsy Juggler/Dead Eye. But then, if you use the external artwork for Gee Bee... it works fine. ??? |
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