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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
05081 | Graphics | Minor | Always | Dec 13, 2012, 23:56 | Oct 3, 2022, 18:40 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Kale | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.147u3 | Fixed in Version | 0.249 | Build | |
Fixed in Git Commit | baef2b8 | Github Pull Request # | |||
Summary | 05081: barbball: When speech is played, a majority of the screen flashes color | ||||
Description | Start a game and when you hear speech (ball, strike, out), the screen will flash as the speech is played | ||||
Steps To Reproduce | |||||
Additional Information |
This is likely due to programming in the driver to make up for previously unimplemented core options which are now available (cycle accurate 6502 core). This is also observable in MESS, the Atari 400/800/5200 driver (same basic core), in the Real Sports Baseball title (same effects as above) and Berzerk (speech enhanced) - flashes the score/lives at the bottom of the screen. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.147u2 | ||||
Affected Sets / Systems | barbball | ||||
Attached Files
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0000.png (3,873 bytes) Dec 13, 2012, 23:56 Uploaded by Tafoid Example of flashing when speech is played.
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